Character Animation
This month we worked on a Pantomine of our choice. I chose the one where the character is distracted by something and then knocks a priceless object down. Once I chose my action, I started to write my characters history. After that I recorded how I think my character would react to this action based on his history. When I got that down, I did some pre-pro to get more extreme poses from my acting. Then I went about blocking in my key poses, after that I finished the walk. After I had blocked out all the main poses I started to do breakdowns and anticipations for everything. I think my biggest mistake was to wait till the 4th pass to parent the paper and pencil to my character. But I think I did a decent job in this project.